“Street Fighter” was first launched twenty five years ago, one of the most recognised first generation battle video games; “Tekken” is the pioneer of 3D video games. Capcom and Namco launched their latest offering “Street Fighter × Tekken” this summer, a new round of battle between the two video game icons. Developed by Capcom and in keeping with “Street Fighter”set up and aesthetic, “Tekken” characters are integrated into the world of “Street Fighter”.
Apart from traditional ‘single’ setting, there is also a ‘double’ — not unlike early “Tekken”. Two characters chosen by the users (who can also make a swap at any time) may team up to deliver special attack together and call for assisting attack, taking the game to the next level; when one character runs out of life line, the user must choose a new character, adding a strategic aspect to this battle.
In order to be inclusive to fans of both original games, the user can choose from“Street Fighter”six-button or “Tekken” four-button navigation; or the user may choose to unify combo of all characters, for those who are yet to familiarise themselves with the moves. Using “Street Fighter 4” 3D characters and 2D set up, special visual and edits are inserted when special attack is preformed. The overall effect is visually powerful.
The existing choices of characters are: Ryu, Ken, Guile, Abel, Chun-Li, Cammy and Sagat from “Street Fighter”; Mishima Kazuya, Nina, King, Marduk and Bob from Tekken. New characters, such as Cole MacGrath from “inFAMOUS”, will soon be added into the setting. The PlayStation 3 game will also be available on PS Vita, developed by Namco and dominated by “Tekken”. The much anticipated details of “Tekken × Street Figher” are yet to be announced.
Text: Vincent Lau | Translation: dilettante
Photo and Video Courtesy: Sony Computer Entertainment Inc.
Update: 27 Jul 2011